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SCAD x NYC


Collab-- Week 8
Our video at the beginning of this week To-do: Balance the background between all shots Wood grain direction and emphasize the bump/normal map more Shot 4 lighting is too flat Add a fill light to shot 3 inside the printer before particles come in This week, we are focusing on small finishing touches before we meet the mentors in person to show off our final video. The main focus is to maintain consistency between each of the shots. To do that, the background in our final sho
6 days ago


Collab-- Week 7
Our video at the beginning of this week Our feedback for this week once again focused mostly on the lighting and the particles. We need to push our spill lighting in shot 1 a bit further so that there is more spill on the ground too. We decided to tackle this on the compositing side, as some of our particles are already slightly overexposed. This was another critique. We are going to lower the maximum emission level for the particles. They thought the dramatic lighting in sh
Feb 18


Collab -- Week 6
Our video at the beginning of this week This week, our video was extremely well-received by the mentors. Most of our critique was on either the FX or the lighting. Last week we spent our time improving mostly shot 3/4 and a little bit of shot 1/2, so our goal for this week was to give a bit more love to the final shot. Our critiques encouraged this as well. They thought our new lighting in shot 1 was a great improvement, but that the color spill from the particles could stil
Feb 17


Collab-- Week 5
Our video from the beginning of this week The mentor feedback primarily focused on shot 3,4 and 5. They mentioned that those three shots were too repetitive and to consider cutting one out. They had a lot of feedback about the various FX, and continued to give feedback on our shot 1 and 2 lighting, as well as new feedback on our shot 3 lighting. They also mentioned the specularity of the particle material was off, mentioning it looked like glitter, which I also agreed with a
Feb 6


Collab-- Week 4
The video we received feedback on this week. This week, we received more feedback from the mentors about our shot 1 lighting. The emissive material didn't cast as much light onto the environment as we hoped it would. We also showed two versions of our updated shot 1 lighting based on last week's feedback. We had version 1 stay darker for the duration of the shot to emphasize the ink colors and version 2 gets brighter to see the features of the printer more. The mentors prefe
Feb 6


Collab -- Week 3
To do: Finish shaders and create a quilt to display them UV the printer model Begin generating designs to go on objects in shot 5 (Nano Banana or DALL-E) Updated shader list (some changes since last week): Wood Stone Reflective black plastic (front cover of printer) Matte grey plastic (main material of printer) Black Plastic with textured design (printer tray) Printed ink (with slight emissive) Stainless steel Phone case (soft silicone) Table At the beginning of this week, I
Jan 20


Collab -- Week 2
Our pitch video submitted for review on Tuesday. To Do for WEEK 2: Create shader list Choose textures for objects that have gone through the printer Close-up texture selection-- exact texture that will be printed on the close-up object Set up neutral lighting for shader creation Begin shader quilt and lookdev turntables Our video had quite a few critiques from the mentors surrounding clarity, shot length, and camera angles. The mentors recommended we compile a list of shader
Jan 19


SCAD x NYC Collab Week 1
An intro into my collaborative project for this quarter, and our week 1 pitch
Jan 12
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