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Metamorphosis-- End of winter update

  • Mar 30
  • 1 min read
Our end of quarter edit with a few updated renders for key shots.

Since my last blog post, I updated the tree textures. After receiving the updated lighting setup from our lighting artist, I made the tree colors lighter and gave them more variation. I also textured an additional tree model which was scanned from our on set tree prop. I updated the way the normal and height map were being plugged into the material X (see below).

The updated node connections for the tree materials.
The updated node connections for the tree materials.

My next steps for Metamorphosis are to assist in rendering shots from scene 2, then deliver them to our compositor.


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